Paynhire

Game Animator

Updated: April 07, 2024 07:56 PM GMT


Agate

Agate

Bandung, Bandung City, West Java

Responsibilities
• Create game-ready 3D animations for characters, environments/props, and VFX.
• Create game-ready rigs for 3D models.
• Collaborate with fellow team members to produce in-game cinematic.
• Integrate and set up game animation data in the game engine.
• Collaborate with fellow artists, team leads, tech, and design teams to produce believable characters and creatures.

Requirements
• First-hand knowledge and practical experience with 3D software suites (Blender, Maya, 3DSmax, etc.) are required. You need to adapt to Blender for the production pipeline in Agate.
• Able to set rigs to static 3D models.
• Able to produce believable stylized animation.
• Able to create and work with shape keys for facial animations.
• Good communication and organizational skills.
• Minimum of three years working as an animator in the video games/movies/animation industry.

Pluses
• Complete understanding of game workflows and pipelines.
• Experience and interest in creating 2D and VFX... More Detail


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